![]() ![]() Stupid, especially when the character can use melee attacks why would I've always found that feature of platformers kinda The collision detection isĮxcellent, and it's good to see that you don't take damage when you bump Sprites move smoothly throughout the stages. ![]() Graphics are ok and very colorful for a 2D game made in 1998, and the That counts the number of consecutive hits you've made and a time limit Is the special bar which builds up by hitting enemies and depletesĮvery time you use that one chi blast move. Lifebar that depletes every time you take damage. Like qcf+attack makes her pull off some fighting game moves, while There's a jump button, and two attackīuttons which perform the same function. Means that the background for the next stage will change once you defeatĬontrols are slightly unorthodox. Some of the more agressive enemies are just palette swapped In the later stages, some enemies even use magic against Them use a sword, knife, projectiles etc. Enemies also behave differently depending on their appearance.
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